Sony put out an interesting video yesterday: In it, Naughty Dog's Neil Druckmann talks to Guerrilla Games' Hermen Hulst about the creation of Horizon Zero Dawn. The two talk about the process of developing protagonist Aloy, how Horizon came to be, and reveal a few interesting tidbits from the game's development.

Most interesting is the fact that other idea that Guerrilla almost made was "remarkably similar" to Ready At Dawn's The Order: 1886. Other interesting facts include how the original Uncharted game was first set in a steampunk open world, and how Naughty Dog and Guerrilla occasionally share notes on development. You can watch the entire video interview below.

(Please visit the site to view this media)

For more on the development of Horizon Zero Dawn, you can watch our in-depth look at how and why Guerrilla chose Horizon as their next big project.